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The sold‑out opening of Gamescom showcases over 800 titles, but the absence of Sony and the looming GTA VI launch shape market expectations.

The sold‑out opening ceremony of Gamescom began at 20:00 local time (1800 GMT) with a two‑hour showcase of upcoming releases. While the event did not feature Rockstar Games’s much‑anticipated GTA VI, the title dominated conversations among attendees and analysts.
Nearly 360,000 visitors streamed into Cologne, almost matching the pre‑Covid peak of about 370,000. Cosplayers dressed as favourite characters roamed the halls, and hundreds of play stations let gamers try the latest titles from the more than 1,600 exhibitors presenting over 800 games.
Nintendo used its booth to unveil Nintendo Switch Sports Resort, while Microsoft’s Xbox division previewed Call of Duty: Modern Warfare 4 and Gears of War: E‑day. In contrast, Sony was absent, leaving the PlayStation 5 platform unrepresented at the show.
Meanwhile, Rockstar Games scheduled a Netflix preview of GTA VI for Thursday, ahead of its slated 19 November launch, a move expected to draw attention away from the fair.
"The current focus is margins. Not just growth. Not just revenue. Margin growth," von Dreunen said.
According to Joost van Dreunen, a professor at New York University's Stern School of Business who studies video‑game economics, “It’s a very crowded market. There’s just too much for people to play.” Rising memory‑chip costs, driven by the AI sector’s demand for compute power, have pushed console prices higher. In the US video game market, overall spending fell 21 percent in June.
The ASGC Games Industry Layoffs Tracker reports nearly 10,000 job losses since January, with a projected total of 15,000 layoffs for the year, approaching the 2024 record set after the pandemic hiring boom. Studios are trimming budgets and shifting release windows to avoid clashing with the GTA VI launch.
Looking forward, developers are likely to prioritise profit margins over rapid growth, a trend that could tighten pricing for consumers and reshape the timing of future releases across the global market.