Skip to content
Saturday 8 August 2026London --:--Frankfurt --:--Zurich --:--
NewslettersSearchEN · DE
MorningWire

European business, markets and politics

FTSE 100
10,901.09
+0.31%
DAX
26,319.45
+0.69%
CAC 40
8,714.93
+0.17%
STOXX 50
6,523.86
+0.33%
  • Europe
  • Markets
  • Business
  • Economy
  • Technology
  • Politics
  • Opinion
More
GermanyFranceBankingAIEnergyFintechPropertyCapital Markets
  • Germany
  • France
  • Europe
  • Markets
  • Business
  • Economy
  • Technology
  • Politics
  • Opinion
  • DE
Tuesday 01 August 2023 4:36 pm

This is why so many blockchain games fail

By: Crypto AM: Industry Voices

Add as a preferred source on Google
Takuya Tsuji, founder of Techross and Coin Musme.
Takuya Tsuji

by Takuya Tsuji, founder of Techross and Coin Musme

There are currently 2.2 billion gamers in the world, but the figure continues to grow and shows no sign of stopping.

The global gaming market moves at lightning speed, and we’ve seen it evolve with the times just as quickly with every new technology development of the past few years—mobile games, streaming, eSports, AR, VR, and the like, are all as part and parcel of the gaming industry now as Game Boys were in the 90s. 

Here’s where the industry is encountering the most hiccups and roadblocks: blockchain games fail one after another, and will continue to, unless a drastic mindset change can turn their destiny around.

I believe there are two types of blockchain games, as I think there’s a big difference between those based on a financial experience and those based on a gaming experience. The former is essentially a decentralised finance context for all intents and purposes, which just happens to have a game-like experience attached to it.

The main objective in a financially-minded game is to increase revenue in some way or another, with the gaming experience as a bonus. On the other hand, the gaming-based games feature elements like NFTs (non-fungible tokens) and tokens, and they’re the ones revolutionizing the way people see online gaming and the potential of in-game asset purchases.

This is the crux of the matter: many blockchain games fail because they don’t clearly convey what they offer to users. Is it a financial experience, in which case the game is just a bonus? Or a gaming experience, in which case then the financial experience represents the bonus?

Due to limitations on products offering a financial experience, those providing a gaming experience were extremely in-demand from the start. However, defining what kind of gaming experience a developer would like to offer shouldn’t be dictated by what everyone else seems to be doing, but should instead be the core of ideation and project development.

That’s also because the more free games offering interesting experiences become available, the more discerning users become. Many blockchain games have tried to entice users with some version of it’s not fun, but you can make money, only to see those same users leave as soon as they’ve made enough money.

Read more

Top-rated Canadian online casinos offering exciting games and bonuses, showcasing a vibrant digital gaming interface

Simple, just make a fun game that users would be happy to pay for, then! Well, not so simple.  

I have worked on more than 50 titles to date, and there aren’t many producers in the world who can successfully create  “fun games” — it is a significant challenge, and as Web3 gaming is a relatively new space, it’s not nearly as profitable as web2 (yet), which is a disincentive for developers trying to do the best work they can with what they have.

Where they fail is that sometimes they might lose sight of the bigger picture, and become obsessed with providing game assets to early adopters. This creates a situation where bounty hunters are the only ones to join the ecosystem, which in turn means that their support of the project is based primarily —and sometimes only— on the basis of speculation. 

Many Web3 games developers – particularly those based in Western markets – are also obsessed with taking on the likes of EA and Square Enix with their new projects. However, we do know that this could require between $100-200 million in terms of capital and 2.5 years when it comes to development time, which is just not feasible as blockchain gaming trends keep evolving so rapidly. 

There is no doubt that developers can build successful game franchises utilising web3 technologies, but good content cannot and should never be an afterthought. Quality matters in web3 gaming just like everywhere else in life. 

So, what is the industry to do? 

The biggest takeaway I would advise Web3 games developers to take from all of the above is to start by “picking a lane”, so to speak, and decide what kind of game they wish to put out into the world. Then, they need to refrain from speculative, hype-based projects in favour of focusing on building a strong fan community, while allowing all users to purchase quality in-game assets.

The gaming landscape will see an increase in games where players organically engage with non-fungible tokens (NFTs). Conversely, the community will play a central role in fungible-token-based games, instead of an administrator handling all aspects. It is crucial that the revenue produced by the ecosystem is funnelled back into the system, rather than directed to the administrator.

Only by delivering fun and enjoyable blockchain games that are successful in creating value for gamers will Web3 developers realise the true potential of the technology that enables them in the first place. The rest, as they say, is child’s play. 

Read more

Top-rated casino apps displayed on a smartphone screen, highlighting user-friendly interfaces and popular gaming options

Share this article

  • Facebook
  • X
  • LinkedIn
  • WhatsApp
  • Email

Similarly tagged content:

Sections

  • Blockbeat

Categories

  • Crypto Industry Voices

Trending Articles

  • WPP slashes jobs as revenue continues to fall

  • Liverpool owners tipped to sell – but not to Amazon boss Bezos – by former CEO

  • Revolut founder’s wealth set to balloon amid talks of share award at $500bn valuation

  • Starling plans to ‘come out swinging’ in diversification bid

  • As it happened: Stocks rise despite new tensions in Strait of Hormuz; Oil price climbs

More from Morning Wire

  • Manchester United agree £20m a year deal with betting giant

    Sport Business
    Harry Maguire in a Manchester United jersey, clapping during a match, looking up.
MorningWire

Independent European business, markets and political news for decision-makers.

Morning Briefing

Europe

  • Germany
  • France
  • Europe
  • UK & Ireland

Business

  • Markets
  • Banking
  • Technology
  • Energy
  • Property
  • Fintech

Editorial

  • Opinion
  • Editorial Policy
  • Corrections
  • Contact

Company

  • About Morning Wire
  • Privacy Policy
  • Terms of Use
  • Cookie Policy
© 2026 Morning Wire Ltd · Published by Morning Wire Media, Bahnhofstrasse 65, 8001 Zürich, Switzerland
Privacy · Terms · Cookies · Facebook